Gon Freecs

Gon Freecs

GON FREECSS IS A BEGINNER HUNTER AND THE SON OF GING FREECSS.  Gon decided to become a hunter in order to find his father, but he is not interested in his mother.

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Hinata

Gon is a young boy with long black hair spiked with green tips and big hazel brown eyes. His usual outfit consists of a green jacket with reddish edges covering a black or white tank top, green shorts and green laced boots. In some arcs, such as Greed Island and Chimera Ant, he takes off the jacket and wears only the tank top. In the Greed Island arc and at the beginning of the Chimera Ant arc, he wears the Paladin's Necklace, an island card with the ability to purge all effects external to a card the wearer is holding.

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Gon Freecs

PERSONALITY

Gon is an athletic, hardy and friendly boy with a thirst for adventure. He is very kind and forgiving, as shown by the fact that he chose to heal a psychopath who had just tried to kill him. Because of this trait, he can make friends very easily. Having spent a lot of time in the woods as a child, he is very good with animals. His nen is the Reinforcement type, which is known for being simple-minded and determined. This determination and talent makes his potential allies and enemies trust him and take his side. Despite his kind nature, he can sometimes be quite selfish and has a very strange sense of morality.

Gon has a very keen sense of smell and sight, as well as a very strong sense of taste. Initially, Gon wants to become a Hunter because he wishes to discover the depths of a profession that would cause a father to choose this profession over being with his own son, although soon this goal changes to finding his father Ging. Gon also loves his aunt Mito very much, who has raised him since he was a child and whom he considers to be his mother, so much so that he doesn't want to know his real mother.

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Gon is extremely confident in his abilities. Sometimes he doesn't realize that the opponent is much stronger than him or even after he knows it, but he keeps on fighting. He refuses to accept himself as inferior to any opponent he disagrees with, including those who are clearly stronger than him. Togashi initially portrays this as naivety. Aside from becoming a Hunter and finding his father, Gon desires strength above all else. Gon's greatest insecurity lies in his own weakness and inability to protect his loved ones.
His main flaws lie in his temperament and impulsive nature. Sometimes Gon doesn't think enough and such actions make him suffer. Although he possesses a talent far above the norm for his age, whenever his abilities are put to the test, he feels as if he must prove his antagonist wrong. He continually strives for more power, often becoming exceptionally strong in his anger. But Gon's anger also leads to extremely reckless tendencies.

When his emotions are inflamed, Gon becomes irrational and completely oblivious to everything else. Although his will is stronger than most and he can be very level-headed, this clear mind can also make him very cold at times. Even more disturbing is the extent to which his simplicity of mind colors his perception of those around him. It is often difficult for others to understand or relate Gon's actions or thoughts to what people consider "normal" thinking.
Gon Freecs

 

More than once, people around Gon have remarked that he "doesn't care about good or bad", some believing that Gon is a bit crazy. Indeed, he never asks himself if these people are good or bad, but judges them according to the curiosity they inspire him or what they have done for him and his friends. No matter what kind of person they are, if they have helped Gon directly or indirectly, he will express his gratitude for what they have done. The Greed Island arc is a good example, when Gon thanks Binolt for helping him become stronger, even though Binolt is a psychopathic murderer and cannibal who tried to kill them. Other examples involve killers like Killua and Hisoka: although he has killed many people, Killua remains Gon's best friend, and he admires Hisoka's strength, even after seeing his sadistic and bloodthirsty personality. He will easily become friends with Meleoron and Ikalgo (two chimera ants) as well as Pamu and Zushi.

His morality is extremely subjective, almost twisted: although he appreciates life in general, he expresses no resentment towards killers like Killua and Hisoka because of their strength and the help they gave him. He didn't even think to warn Agon when the latter was about to cross paths with Hisoka, even though he knew full well that the encounter would have inevitably resulted in the man's death, all to get the magician's tag. On the other hand, he expressed hatred towards the Ghost Brigade, due to the fact that they care about their comrades but do not extend mercy to those they killed, the Bomb Devils, and especially Neferupito.

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His character takes a turn for the worse in the Chimera Ant arc: brimming with hatred and eager to make Pitou pay for what they did to Kaito, he will stop at nothing to accomplish his quest. When he saw Pitou healing Komugi, he initially didn't want to wait for Pitou to finish healing Komugi and was narrowly prevented from killing Pitou because Killua reminded him that they needed Pitou alive to heal Kaito.

Also, his black and white worldview made him angry at the idea of Pitou taking care of Komugi's life, calling it unfair. What's even more disgusting is that he only considered Komugi a bargaining chip instead of a real human life, cutting off the time Pitou might have needed to heal her, and worst of all, threatening to kill Komugi if Pitou stepped out of line, using her as a hostage to make sure Pitou gave Kite to Gon. This also reveals his hypocritical nature: he blames the Ghost Brigade for killing people who have nothing to do with them, but is willing to do the same to Komugi if it helps him achieve his goals.

Once Gon found out that Kaito was dead, his only goal was to kill Pitou, and he was willing to sacrifice all his Nen and even his life to get the power he needed to eliminate Pitou. Even after being healed by Alluka (Nanika), he expressed no regret or guilt for his actions against Pitou or Komugi, only apologizing to Killua for her harsh words towards him.

gon vs pitou

HISTORY

At the age of twenty, Ging Freecss returned home to Whale Island for the first time in eight years, carrying his son Gon. When asked about the child's mother, Ging simply mentions that the couple has separated. While Ging tries to leave Gon in his grandmother's care for a while, Ging's cousin Mito is angered by Ging's attitude and wins custody of the child in court. Ging left Whale Island and never returned.

Since he was very young, because of his father's absence and Mito's dislike for Ging, Gon was told that his parents had died in an accident when he was a baby. But at the age of nine, Gon is rescued from an angry fox mother by a man named Kaito - a professional Hunter and a student of Gon's lost father. After punching Gon in the face, Kaito tries to kill the fox-bear's cub but Gon protects him. Kaito seeks out Ging as a final test before his master considers him a true Hunter. Kaito's admiration for Ging arouses in Gon the desire to meet his father. In order to find and meet Ging, Gon is pushed from this moment to get a Hunter license. He cites the desire to know what made Ging choose his profession of Hunter rather than being a parent as the motivation to become a Hunter.

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POWERS AND ABILITIES

Enhanced senses : Gon has very acute senses, including smell and hearing. Gon has a very advanced sense of smell, which has led to him being compared to a dog. Another distinctive animal trait is his advanced instincts. At the beginning of the series, he possessed a fishing rod that he could wield with uncanny precision, even managing to catch Hisoka's tag from a distance while the latter was moving at high speed. The fishing rod can also be used as an offensive weapon if the situation requires it.

During Hunter's exam, Gon was often praised for his observation skills and agility. In combat, he is quick to think of alternative solutions and strategies. Being from Reinforcement, he should be fairly balanced between offense and defense, but he prefers to go on the offensive, as his stubbornness tends to come out during combat. For this reason, he sometimes charges recklessly, but at the same time, he doesn't give up until he can't move anymore. He is quite skilled in close combat, although he does not fight using a conventional martial art.

Rage greatly enhances his skills, especially by increasing his already remarkable aura. His most remarkable feature, however, is the strange and limitless potential he has. Many powerful characters such as Hisoka, Wing, Biscuit, and Razor were stunned when they realized the extent of Gon's talent, which is often described as unlimited. This allows him to learn extremely quickly, and this is especially true in the field of Nen, an ability like his being very rare. Even before he learned it, he managed to use Zetsu on one occasion.Gon Freecs

Increased Strength: Before the exam, Gon was able to effortlessly carry a Swamp Master on the run, a fish so heavy that five grown men couldn't put it down by pulling together. After training for 20 days at the Zoldyck family estate, he became capable of opening a 4-ton door, shattering rock pillars with a single punch, and sending opponents several times his size crashing into a wall from a few dozen yards away with a single hand push.

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Gon Freecs

Later, at the Celestial Tower, he proved strong enough to lift and throw the stone slabs in the ring effortlessly, break a metal bar in half with a punch, and break a Nen user's wrists in a split second simply by grabbing them. He was able to beat Shizuku, ranked 12th in the Ghost Brigade, in arm wrestling, and once also Nobunaga, ranked 9th, using Ren. It is unknown how much he can press after learning Nen, but the power of his Rock showed that he could terrorize even experienced Nen users. With the same attack, he would have been able to expel a chimera ant in another country.

Increased Speed and Reflexes: During Hunter's exam, Gon considered his speed to be his main asset in battle, earning praise from Hanzo despite being slower than him. His speed allowed him to dodge some of Hisoka's attacks and surprise him for a while. Although Hisoka was faster than him, Gon was still able to follow his movements with his eyes. On Greed Island, he was able to cover a distance of several meters and steal a card from the hand of a weak Nen user before the latter noticed. Coupled with his superhuman eyesight, Gon's quick reflexes allow him to always win at rock-paper-scissors by looking at the opponent's fist just before the throw. He was able to see the last stage of Gotoh's coin toss, while Leolio and Kurapika were not able to follow his movements at all.

Through Biscuit's training, Gon eventually became Killua's equal in terms of running speed and reactions, although he was initially slower. He was also able to keep up with Kaito and eventually exchange equal blows with Knuckle, though his movement speed remained slower than the beast hunter. Gon is also a fast climber, taking about 20 minutes to scale the uneven surface of a 1,784 meter high tree after the first 500 meters.

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Improved agility : Gon is very agile, as he can attack from any position. His speed is mainly used to dodge enemy attacks and react immediately after being hit.

Increased stamina: Gon was able to complete a long-distance run of over 80 kilometers, over rough terrain such as stairs and a swamp, without showing any signs of fatigue. In his first match against Gido, he continued to dodge 50 spinning tops for about an hour while in a Zetsu state. He fought Binolt for 10 days in a row, staying on guard even while sleeping. It has also been noted that he recovers very quickly from exhaustion.

Improved stamina: Gon has shown that he is able to keep fighting even when he is in great pain. This is mainly due to his stubbornness and determination rather than a physical predisposition. He did not surrender after being beaten for three hours by Hanzo with specialized knowledge or when the shinobi broke his arm. He was able to endure having his right arm severely burned and his left torn off by Genthru after taking a beating from him, and then having his windpipe crushed, and managed to charge Rock twice and still win.

Increased Adaptability: He talked and laughed at the top of the World Tree for many hours without seeming to be bothered by the low oxygen level or the temperature.

Advanced Poison Resistance: When Geretta paralyzed him during the Hunters' Examination, he claimed that Gon would be unable to move for 10 days, while Hisoka thought that four would be enough; however, Gon got up within minutes after the poison took effect.

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Healing factor: Gon heals extremely fast. This fact is not just due to the fact that he is from Reinforcement as there have been cases where this happened even before he learned Nen, such as when his broken arm completely healed from a clean break in 10 days. After Wing opened his aura nodes, Gon completely recovered from a fractured radius and ulna, a cracked humerus, three broken ribs, and 12 cracks in one month instead of the expected four, all without using Nen. When Genthru blew up his left hand, the bleeding stopped instantly.

High resistance to pain: Gon proved to be somewhat impervious to pain. This is mainly due to his stubbornness and determination rather than any physical predisposition. He was able to withstand having his arms ripped off by Bomber and severed by Pitou, yet still fight and win.

Excellent strategist: Gon can often guess what his opponent is thinking and how he will react to his moves. He can plan entire battles in advance and prepare strategies from the start and create alternative solutions. Incredible instincts and phenomenal intuitions help him.

A keen intellect: Gon has often amazed allies and opponents with his ability to think outside the box, to find a new perspective to approach a problem and solve it. He demonstrated this ability twice in the third phase of Hunter's examination, blowing out Sedokan's candle instead of his own, and choosing the long way to the goal only to break down the wall between him and the short way, thus avoiding Lippo's forced choice.

Instead of fighting Nobunaga, he used his knowledge to find another way to escape. He was also the one who suggested that he and Killua sell items at auction for profit before attending as buyers themselves, and later that they seek employment with Battera instead of buying Greed Island. He also has a good memory, which allowed him to win the quiz to get the Blessing of the Ruler. He is also quite intuitive, and when fully focused, he has sometimes shown the ability to think faster than people like Killua and Morau by cutting out anything irrelevant. He is, however, notoriously inept at math.

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Tracking expert: He managed to follow Hisoka for several days without being detected. In addition, he has chased Nobunaga and Machi through a city without them spotting him (although they clearly sensed his presence).

Smart Strategist: Gon's exceptional lateral thinking skills extend to battle tactics, making him completely unpredictable. He managed to surprise Netero three times during their ball game. He devised simple but effective strategies to defeat Gido and Riehlvelt using his environment, and used a similar method to punch Hisoka. He devised the plan that allowed Kurapika to kidnap Chrollo. His willingness to take heavy damage to deliver a critical blow would have allowed him to defeat Genthru without relying on Killua's plan if Killua had not been saved by a fortuitous coincidence. Against Hollow and Bat, he showed decent analytical skills, identifying the mechanisms behind their coordinated attacks and turning them against the duo.

Skilled Hand-to-Hand Fighter: Gon was trained in Shingen-ryū kung fu fighting techniques by Wing for about a month, and received additional instruction from Killua before his match against Hisoka. Despite his limited training, he proved time and again that he was a skilled and extremely cunning brawler. After 10 days of hard fighting against Binolt, he was able to train with Killua on equal ground using Ryu both through fluid dance, in which practitioners must share a similar skill level, and at full speed. His hand-to-hand prowess surprised Genthru and Hisoka, though he was outclassed in both.

After the Bomb Devil crushed his windpipe, Gon accurately predicted that he would attack his neck next and focused his aura there, showing his ability to anticipate his opponents without seeing them. Killua noted that he improves at a blistering rate when he is in a real combat situation. In just 20 days, Gon was able to significantly close the gap between himself and Knuckle, a veteran of over 5,000 fights who uses hand-to-hand combat as his primary means of attack. Gon's fighting style is based on punches, often including flurries and his unpredictable tactics, as well as occasional kicks when the position makes it more convenient.
Gon Freecs


Weapons Specialist: Gon has shown the ability to use his fishing rod as both a club and a whip-like weapon (hitting the opponent with the float). He is so skilled that he can grab distant objects with the hook, his greatest feat being that he managed to steal Hisoka's tag despite the latter's speed and keen senses. At the Heavens Arena, Gon used his fishing rod to lift a slab to stop Gido's rotation.

Stealth Expert: Gon managed to follow Hisoka for a whole day without being detected. His ability to conceal his presence is a natural skill, not acquired through training, but rather through his constant contact with nature. Unbeknownst to him, this feat was made possible by the unintentional use of Zetsu and the fact that his intentions were drowned out by Hisoka's bloodlust.

Expert tracker: He followed Nobunaga and Machi around Yorknew City without them spotting him, although they clearly sensed his presence.

Experienced fisherman: At the age of 10, Gon managed to catch the King of the Marshes, a fish that no one had managed to catch for years.

Zoological knowledge: Gon is very knowledgeable about many orders and species of animals and, to a lesser extent, plants, thanks in part to his life on Whale Island. This expertise has proven particularly useful against chimera ants. However, he seems to lack basic knowledge of magical beasts.

Animal Empathy: Gon managed to form a bond with a fox cub despite the fact that they don't usually allow humans to tame them, and the two even became friends later on, each understanding what the other was trying to communicate. When he left to take the exam, he told the captain that he knew a storm was coming, in part because the seagulls had told him. Being liked by animals is a characteristic often attributed to good Hunters, and indeed his mastery of Nen allowed him to blend in more easily with nature and use his five senses to the fullest, which allowed him to discover new animal species. However, he was not able to create a bond with Mike, as he himself immediately realized when he looked him in the eye.

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NEN

Gon is an Enhancer, which gives him his great strength and recovery abilities. His Hatsu is called Jajanken, a play on the Japanese word for rock-paper-scissors, "Janken", the word "Jajan" (a Japanese interjection similar to the word "Ta-dah"), and "Jaken (邪拳 Evil Fist)". Gon first came up with the idea after learning about the dangerous roots of the game within the martial arts.

Jajanken consists of three parts. Gon's main attack is "Rock", a simple but devastating enhanced attack concentrating his entire aura into his fist using Ko. His long-range attack is "Paper", an emitted attack that shoots a ball of aura from his palm; at the moment, this is his weakest attack, as the ball is a bit slow, not very powerful and easy to block or change its trajectory. His mid-range attack is "Scissors", a transmuted aura blade attached to his index and middle fingers, capable of slicing through a chimera ant. Gon prefaces each attack with the chant "First comes Rock!".Gon Freecs

Limitation Transformation
By making a wish in a state of immense emotional distress, Gon was able to summon "all the power he will ever have," reaching an age where he could defeat Pitou. His physical strength, Nen abilities, aura production, and aura reserves increased tremendously, to the point that the Royal Guard feared he might pose a threat to Meruem himself. Seeing him, Killua deduced that it normally took decades of training to reach this level of power. His increased speed and reflexes allowed him to easily dodge Neferupito's Terpsichora which pushed them beyond their limits. In this state, Gon's single Ko kick was able to throw Pitou dozens of feet into the air, causing them to spit blood, even though they had not been hit by Isaac Netero's attack. His first Jajanken threw Pitou over the side of a hill and knocked them unconscious, though it took a few more to finally kill them.

However, the cost was as great as the boost. Pitou guessed that this ability had only been possible because an extraordinarily gifted individual had willingly thrown away his predispositions and compressed his life, predicting that Gon would never be able to use the Nen again in the future. After the death of the Royal Guard, Gon returned to his normal body and fell into a coma. His body quickly began to decompose, requiring constant breathing assistance, and he would have eventually died without Alluka's (Nanika) intervention. Despite his full recovery, Gon remained unable to see and use the aura.
According to his father, he is simply "back to normal" and should be thankful that he escaped relatively unscathed. It is possible that the transformation, in addition to depriving Gon of the ability to use Nen, did not require his death per se, but reduced some of his life expectancy in proportion to the amount of power Gon used during his transformation. The repercussions were so severe that Illumi described Gon's vow as "worse than death," and Killua was convinced that any exorcist would die on the spot trying to dispel it. His belief was proven correct when the Hunters' Association's only official exorcist confirmed that she could do nothing.
BATTLES
Gon vs Maître du Marais
Gon vs Kiriko
Gon and Leolio vs Hisoka
Gon vs Great Stamp
Gon vs Hisoka Morow
Gon vs Hanzo
Gon vs Canary
Gon vs Gido
Gon vs Sadaso
Gon vs Gido
Gon vs Riehlvelt
Gon et Kirua Zoldyck vs Nobunaga Hazama, Machi Komacine, et Pakunoda
Kirua et Gon vs Cyclope
Killua and Gon vs Lézard Mélanine
Gon et Killua vs Hyper Puffball
Gon et Kirua Zoldyck vs Bubble Horse
Gon, Killua et Biscuit vs Radio Rat
Gon et Killua Zoldyck vs Binolt
Gon vs Binolt
Gon vs Killua Zoldyck
Gon vs Rammot
Gon vs Centipede
Gon vs Baro
Gon vs Knuckle Bine
Gon et Killua Zoldyck vs Knuckle Bine
Gon vs Kite's Corpse
Gon vs Snake
Gon vs Hollow et Bat
Gon et Killua vs Neferupito
Gon vs Pitou

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